Stage Guides
This section holds guides for each of the eleven stages in the game. As most of the stages are quite complex, each guide will give you hints on how to get through them successfully. Keep in mind though that these guides are spoilers, so don't read them unless you've already beaten the stages or if you really need help.
Click on a link to view the guide |
1. Intro Stage 2. Deep Forest 3. Radio Tower 4. Battleship |
5. Lava Factory 6. Central Circuit 7. Cyber Field 8. Air Forces |
9. Tunnel Base 10. Palace Road 11. Crimson Palace |
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Intro Stage |
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![]() At the end, you will play in 3D. Walk on to the end of the room and look out for the red sound wave which spins around a pillar. They will stun you badly if you get hit. When at the end, you'll have to open a door. The door will have four locks but you must only fire at three of them to open the door. When one of the locks turns red, fire at it and a lock will open. If you miss it, all locks will fire at you and the locks you've opened will close. Switch lock by pressing the R2 button. Once out, you'll play as Zero. Walk on forward and jump over any holes in your way. You'll encounter big bee enemies. Stand beneath them and slash. When they explode, Zero will automatically dash away. Once you jump down the shaft, you will play in 3D. You will face some more enemies and another bee enemy. Slash it to destroy it. Once through the door, you must climb up the walls before they close. Then you will meet up with Axl. You will then be chased by the upcoming boss. Run away from it, jump over the holes and reflect his shots with your sword. Then jump down to meet Axl again and you'll fight the boss. |
Deep Forest |
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![]() After the big path with the stone-heads, you'll be going down a grassy path. Jump over the hole and make your way over the floor of spikes. Then jump down to meet more monkey enemies. Walk forward to meet some more enemies that fire rocks at you or create an earthquake. Walk on to get to the end of the stage. You'll now face a mini-boss. Use Axl on this one. Stand still and use rapid fire as Axl will use Auto Lock-On to lock onto his enemies. After a few hits, they're all destroyed. |
Radio Tower |
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![]() When he is defeated, you'll be walking up another path similar to the one you just walked up. You'll face lots of bat enemies along the way and they'll be pretty annoying and frustrating. So destroy any bat enemy that appears. There will also be lots of rotating blades that block your way. You must time your jump perfectly to get past them. |
Battleship |
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![]() In the second part, there will be some enemies at first. Walk forward to find a wall which has eight cannons on it. Fire them down or slash them. The wall will explode and fall down. Walk forward and destroy all enemies in your way. After that it's time for another mini-boss. It's three Serpents which veteran players have seen in the first Mega Man X game. Use rapid fire to quickly finish them off. In the last part, you'll have to look out for exploding crates. Walk forward and watch out for the fire which is surrounding the platforms. Destroy all enemies and you'll find yourself in front of a new mini-boss. This one is a little harder than the other two you've already faced. You'll have to destroy all the cannons on his lower body. Watch out, because the cannons will fire at you and he will spit fireballs at you. Once he is destroyed, walk over the next long area and you'll face the real boss. |
Lava Factory |
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![]() The second part is a little more tricky as it's played in 3D. Walk forward, past the big enemies and over the next platforms. There will be some Serpent enemies and Metools in your way but you should know how to defeat them. Later into the stage, you'll encounter gas pipes. These will fire gas which can stun you for a few seconds and you may even fall into the lava making you lose a life. Walk over the platforms and evade the sound waves because they will stun you for about 5 seconds. So be careful. Once at the end, you'll fight the boss. |
Central Circuit |
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Cyber Field |
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![]() In the second section, walk to the orange platform in the middle and take the right path. You'll face some tiny bee enemies but you can destroy them with one slash or a few shots. Continue forward and you'll get to a trickier part. Find the nearest orange platform, go beneath it and then up again. Walk over to the next blue platforms and continue forward until you get to the teleporter. |
Air Forces |
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![]() Continue through the corridors and destroy all enemies in your way. Be on your guard though, there may be some enemies that startle you suddenly. As you're walking through the stage you can get an extra life if you walk right in the three-ways-splitting path. Walk forward to get to the boss. |
Tunnel Base |
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![]() In this place, there are some big and small enemies to destroy. Some of them are pretty annoying. Once they're all defeated, enter the following room. In this round room, you must destroy all the squadron enemies. When some of them are finished off, a special number will come up and you have to destroy as many enemies as the number says. After this room is finished, it's time for the boss. |
Palace Road |
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![]() Continuing forward, you'll face many holes in the ground. Dash-jump or hover over them to dodge them. Once the screen turns, grab the extra life and the life energy refiller quickly and get back into the path or you'll have to start over. Then run away down until the screen turns again. This is when you fight the boss. |
Crimson Palace |
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![]() You'll now face Red, so refer to the boss stretegies for tips to defeat him. Once he's taken care of, you'll appear in a room with two teleporters to choose from. If you choose the right one, you'll end up in a room where you'll fight a range of Robot Ride Armor enemies to progress. If you choose the left teleporter, you'll end up in a different room. Walk forward over the platforms and evade the sound waves as they can knock you over the platform. As you get past the first two sound waves, jump to the next platform and evade those sound waves. Continue to the next platforms until you reach the next teleporter. Travel through this next area but watch out for the enemies throwing bombs at you. Air dash through the tricky areas with huge pits and you should make it through fine. You'll now enter a room with three dog enemies and notice that the other path you didn't take links up here as well. Go through the door to proceed. In this part, there will be some fire-breathing enemies, bats and stone-head enemies with spikes on their backs. The fire-breathing enemies can take a few shots to destroy. Walk forward and destroy all fire-breathing enemies in your way. When you encounter the stone heads, try to get on top of them or dash beneath them to get past them. There will be a problem where one stone-head will be hovering over a spike-floor. Make your way past them, and into the teleporter. You now must face the eight Mavericks one more time. Enter the teleporters in the path-like order they're set out it. Collect the life energy and weapon energy capsules to refill each bar. When they're all defeated, a ninth teleporter will appear. Head into it to face Sigma. |