Cyber-elf Guide
The Cyber-elf guide deals with the complicated Cyber-elf system in the game, including a full description of the how the system works and a full listing of all the Cyber-elves in the game, as well as their locations and effects. Remember that when you use Cyber-elves you'll lose points in missions and you won't be able to gain a high rank.
The Cyber-elf system | Cyber-elf types | Cyber-elf locations
The Cyber-elf system
Unlike other Mega Man games where you directly pick up power-ups and enhancements, in this game you'll be using Cyber-elves, small data program beings that can enhance Zero's abilities, give him power-ups and affect missions directly. there are more than 70 Cyber-elves hidden throughout the game, you'll find many hidden in small capsules, others will appear after defeating a certain number of enemies in a mission, and some will appear after defeating certain bosses. You can check how many Cyber-elves you have by going into the Sub-Screen, then pressing L to view the list of Cyber-elves.
There are three main types of Cyber-elves, Nurse, which enhances Zero's health and defense capabilities, Animal, they boost Zero's physical abilities in battle, and Hacker, they alter mission environments and enemies. For each type of Cyber-elf, there are three different level types. The lowest level Cyber-elf can be used without raising, the second level has one level of raising required, and the third level has two levels of raising required.
To raise Cyber-elves, you must feed them Energy Crystals which can be gained from some defeated enemies. A small blue capsule will give you four crystals, while the large ones give sixteen crystals. To actually feed a Cyber-elf crystals, you need to use a Trans Server, which is described below:
The Trans Server
This special teleportation device can link up with other Trans Servers in different areas of the game and instantly teleport Zero there. To activate a Trans Server, you must stand on it and press up. You can only teleport to other areas when you've activated the Trans Server there (except the Neo Arcadia Shrine one). You can also use the Trans Server to feed and download Cyber-elves. To feed a Cyber-elf, select feed from the menu and select a Cyber-elf to feed. Select download from the menu to equip up to a maximum of three Cyber-elves that will be ready to use at any time.
Each Cyber-elf can be used only once, where level 1 elves will only have a temporary effect, while level 2 and 3 will be permanent. Using Cyber-elves will greatly increase Zero's abilities and make the game much easier, but the downside is that every time you use a Cyber-elf you'll lost points at the end of every mission. If you use too many you'll constantly be getting a negative score meaning that you'll end up with an F rank and a lousy title for the rest of the game.
When looking for energy crystals, two good places are in the Underground Lab where the spider nests spew out six spiders in each round, and on the first crane on the way to the Disposal Center. Read on below for each Cyber-elf's description, location and effect.
There is a secret Cyber-elf called Jackson that you'll receive after finding and raising all of the Cyber-elves in the game to their maximum level on the normal difficulty setting. You'll also unlock Ultimate Mode if you then beat the game. Jackson can be used by holding down the A button for a few seconds, Zero will then begin to flash different colors for about 10-20 seconds. During that time, he can't take damage from enemies or spikes, but he also won't be able to pick up items or use things such as doors and the Trans Servers.
Cyber-elf types
Nurse Elves |
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Winkie Large red nurse - Level 3 Effect: This elf gives you a second overlapping health bar, doubling your life energy. Crystals Required: 1000, 2000 Nuppie, Mippie, Reppie, Lippie Medium red nurse - Level 2 Effect: These elves partially increase your maximum life energy. Crystals Required: 750 Hapitan, Lubtan, Nebitan, Nutan Medium blue nurse - Level 2 Effect: These elves become Sub-Tanks when used. Crystals Required: 1000 Motolar, Tielar, Muelar, Rohealar Small blue nurse - Level 1 Effect: These elves temporarily convert damage taken into health. Crystals Required: None Morick, Keick, Coswick, Somack Small green nurse - Level 1 Effect: These elves restore full life energy when used. Crystals Required: None Areff, Bireff, Sireff, Dereff, Ereff, Fureff, Hareff, Greff, Ireff, Gireff Small red nurse - Level 1 Effect: These elves restore some of Zero's life energy. Crystals Required: None |
Animal Elves |
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Shelter Large turtle - Level 3 Effect: This elf will double your defensive power. Crystals Required: 500, 1500 Turbo Medium squirrel - Level 2 Effect: This elf will allow Zero to walk faster. Crystals Required: 1000 Ribbid Medium frog - Level 2 Effect: This elf will slow down Zero's slide speed down a wall. Crystals Required: 400 Gibber Medium monkey - Level 2 Effect: This elf will increase Zero's climbing speed. Crystals Required: 200 Buffer Medium dog - Level 2 Effect: Zero won't fall back when he's hit Crystals Required: 400 Birsky, Birtack, Birdain, Birtoss, Birfly, Birrair Small bird - Level 1 Effect: These elves will rescue Zero from a hole if he falls in one. Crystals Required: None Sticken, Stickon, Stickle, Sticker Small bug - Level 1 Effect: These elves stun enemies for a short time. Crystals Required: None Bompu, Bomga, Bomgu, Bompa Small cat - Level 1 Effect: These elves become a shield that blocks a number of projectiles. Crystals Required: None Beesus, Beedle, Beenet, Beehoney, Beefive, Beevoice Small bee - Level 1 Effect: These elves provide cover fire. Crystals Required: None |
Hacker Elves |
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Totten Large wizard - Level 3 Effect: This elf will create shields over all spiked areas in the game. Crystals Required: 1500, 2000 Eenite, Kenite Medium knight - Level 1 Effect: These elves will destroy all enemies in a mission except for the boss Crystals Required: 1250 Hafmargo, Hafmarda Medium statue - Level 1 Effect: These elves half the health of a boss in the current mission. Crystals Required: 1000 Stocchu, Stoctto, Stoccue, Stochpoh, Stocpie Small stopwatch - Level 1 Effect: These elves freeze all enemies for a limited time. Crystals Required: None Clocka, Clocta, Cloctch, Clocpah, Clocpooh Small clock - Level 1 Effect: These elves give you extra time in missions which have a timer Crystals Required: None Itettle, Itemon, Itecle, Itepon, Iteron Small treasure chests - Level 1 Effect: These elves will cause all defeated enemies in a mission to drop items. Crystals Required: None M-orell, M-oria, M-orque, M-orekka, M-orolli Small mettail - Level 1 Effect: These elves turn all enemies in a mission into mettails. Crystals Required: None |
Cyber-elf locations
Listed below are the locations of all the Cyber-elves in the game. Each mission's Cyber-elves are listed so that you can go through each mission and find them easily, as many of the Cyber-elves will only appear after you defeat a certain number of specific enemies.
Intro Stage: Mission 1 4 Cyber-elves HKR: Clocpah, found in a capsule to the left of Zero's capsule. HKR: Stoccue, found after destroying a number of spider nests. HKR: Stocchu, found after destroying a number of the blue soldiers. NSE: Nuppie, found in a capsule up in a hidden roof section towards the end of the mission. Resistance Base 4 Cyber-elves ANL: Beevoice, found in Ciel's room, you'll need an A or S rank. NSE: Fureff, give Ibu 250 crystal to reach the elf in the room behind him. HKR: Clocka, listen to Andrew's story to receive the elf. NSE: Lippie, found on top of the gate leading to the desert. Disposal Center: Mission 2 5 Cyber-elves ANL: Birsky, found after defeating a number of the rolling spiked balls. NSE: Gireff, found after defeating a number of the blue soldiers. NSE: Mippie, found on a long hook to the right of the giant wall. ANL: Gibber, found after defeating a number of the purple spike pillars. HKR: Clocpooh, found on the other side of a wall near a purple spike pillar, use the Shield Boomerang or Z-Saber to break open the capsule. Destroy Train: Mission 3 7 Cyber-elves HKR: Itemon, found after defeating a number of the small roller robots. NSE: Bireff, found up the shaft just before the mini-boss room. ANL: Beesus, found after defeating the mini-boss. ANL: Buffer, found after defeating a number of the blue soldiers with large arms. HKR: Hafmargo, found after defeating a number of the large robots with the spiked ball. ANL: Birdain, found after defeating a number of the flying missile-shooting robots. HKR: Totten, found after defeating the Train Engine Core. Retrieve Data: Mission 4 4 Cyber-elves ANL: Bomga, found after defeating a number of the red floating balls. ANL: Sticker, found after defeating a number of the green gun turrets. HKR: Itecle, found after defeating Maha Ganeshariff. NSE: Somack, Once the lab becomes sealed off, you can find this one in a room at the top right of the long shaft. You'll have to make a hard jump to make it, but you can also use the Triple Rod to break open the capsule. Occupy Factory: Mission 5 7 Cyber-elves ANL: Beenet, found after defeating a number of the flying shielded robots near the start. ANL: Ribbid, found after defeating a number of the wide angle shooting robots, just inside the main entrance of the factory. NSE: Greff, found in the air vent shaft above the main entrance of the factory. ANL: Stickle, found after defeating a number of the hanging spiders. NSE: Winkie, found encased in a small area above the second area where you change moving platforms above the massive hole. NSE: Motolar, up on a wall directly above the ladder leading out of the massive hole area. NSE: Nutan, found in a hidden room just below the last ladder leading to the boss room. Find Shuttle: Mission 6 5 Cyber-elves HKR: Itettle, found after defeating a number of the sand snakes. ANL: Birfly, found after defeating a number of the vultures. NSE: Lubtan, found above the crumbling desert ruins. HKR: Stocpie, found after defeating a number of bear-traps. HKR: M-oria, found after defeating Anubis. Defend the Base: Mission 7 3 Cyber-elves ANL: Birtack, found after defeating a number of the bats the tank fires out. HKR: Stoctto, found after defeating the tank. NSE: Hapitan, found down a large shaft under the massive building just before the Resistance Base gate, you'll need to let the tank blow open part of the wall so you can access it. Find Hidden Base: Mission 8 3 Cyber-elves NSE: Nebitan, found hidden behind the left sandfall at the base of the huge shaft leading down into the base. ANL: Shelter, found after defeating a number of the turtle bomb-throwing robots. HKR: M-orell, found up a hidden shaft just before the door leading to the hacking computer room. Rescue Colbor: Mission 9 5 Cyber-elves NSE: Dereff, found in the lower room below the start, go through the door on the left to reach it. ANL: Birtross, found after defeating a number of the flying blue soldiers. NSE: Sireff, found below the platform before the first turtle robot. NSE: Morick, found below the ladder between two turtle robots. ANL: Beedle, found after defeating Harpuia. Duel in Desert: Mission 10 3 Cyber-elves HKR: Kenite, found after defeating a number of the fire-breathing camels. HKR: M-orque, found after defeating a number of the small brown cannons. ANL: Turbo, found after defeating Fefnir. Protect Factory: Mission 11 2 Cyber-elves HKR: Hofmarda, found after defeating Phantom. ANL: Stickon, found after defeating a number of the green dogs. Stop the Hacking: Mission 12 11 Cyber-elves ANL: Bompa, found after defeating a number of the robot squids. ANL: Bompu, found after defeating a number of the mechanical fish. NSE: Areff, found down the cliff on the far left of the lake. NSE: Rohealar, found on a platform above the submarine on the right. You'll need to dash jump to the right of the vertical pole above to reach it. NSE: Reppie, found when you destroy the top-left computer in the hacking computer room. NSE: Keick, found when you destroy the top-right computer in the hacking computer room. HKR: M-orekka, found in cell block 1-02. NSE: Tielar, found in cell block 2-01. HKR: Clocta, found in cell block 3-02. HKR: Itepon, found in cell block 3-05. ANL: Bomgu, found after defeating Leviathan. Defend the Base (2): Mission 13 2 Cyber-elves ANL: Sticken, found after defeating a number of the small clones Hanumachine creates. HKR: Eenite, found after defeating Hanumachine. Neo Arcadia Shrine: Mission 14 9 Cyber-elves HKR: Iteron, found on top of the building filled with the spinning electric balls. NSE: Ireff, found next to Iteron. ANL: Beefive, found after defeating the two purple flying soldiers. HKR: Stocpoh, found on top of the building with the two purple flying soldiers, use the Triple Rod to bounce across the flying robots to reach it. NSE: Ereff, found next to Stocpoh. NSE: Coswick, found on a platform just after the room with the two purple flying soldiers. To reach it, equip the Z-Buster and charge it up. Go over to the cliff side to the left of the room, then slide down the cliff and hold right. You'll fall down past the platform, as you do, release the Z-Buster to blow open the capsule, then wait for the Cyber-elf to float down to you. HKR: Cloctch, found after defeating the four-armed mini-boss. NSE: Muelar, found on top of the building where you fought the mini-boss, when you're on the last section of disappearing blocks, dash jump over to the left to find a motionless platform. Slash it and dash jump to the left to reach the building. ANL: Beehoney, found after defeating Herculious Anchortus. Neo Arcadia Tower: Mission 15 3 Cyber-elves ANL: Birrair, found after defeating a number of the flying robots. NSE: Hareff, found on a ledge on the right of the tower shaft guarded by a soldier. HKR: M-orolli, found after defeating the Rainbow Devil. Neo Arcadia Core: Mission 16 0 Cyber-elves |