Mega Man XZ: The Maverick Hunters

X's Weapons

X will gain a new weapon each time you defeat one of the eight bosses using X. Each weapon has its own special abilities and are certain bosses' weakness, keep in mind that the first list of weapons are gained in X's mode, the second list can be used after Zero's mode or in Extreme mode.

X-Buster X-Buster Gained from: N/A
You will begin the game with X's standard weapon, the X-Buster. This can fire small energy balls that cause standard damage to enemy targets. The X-Buster can also be charged up to fire off a larger, stronger shot which will cause much more damage to enemies than the normal blast.

Once you find the X-Buster upgrade, you'll be able to fire off two types of enhanced shots that can cause greater damage to enemies, the special four-blast shot, and you'll be able to charge up the special weapons.
X-Buster
The special weapons can only have their secondary fire mode used when X has the X-Buster upgrade and can charge his X-Buster until he glows purple.

X's mode weapons

Ray Claw Ray Claw Boss: Neon Tiger
The Ray Claw is gained once you defeat Neon Tiger. This weapon will fire out a small arc-blade in front of X. The blade will remain positioned directly in front of X, and will damage any targets that strike it.

The charged-shot will blast out many small energy balls which fire out in different directions from X, and can cover a larger range to the primary fire.
Ray Claw
Marine Tornado Marine Tornado Boss: Launch Octopus
The Marine Tornado is gained once Launch Octopus is defeated. This weapon will create a huge water-wave vortex which will fly up and down the screen over X. Any enemies caught in the wave will receive heavy damage from the blast.

The charged-up shot will fire out four small torpedoes that fly out in different directions from X. This creates a larger range of fire.
Marine Tornado
Fire Wave Fire Wave Boss: Flame Mammoth
The Fire Wave is gained once you defeat Flame Mammoth. This weapon fires out several large fireballs which move out in front of X. The flames will continue to cross the screen, engulfing any enemies along the way.

The charged shot will cause large fireballs to fall down from the top of the screen, they'll slowly advance forward in front of X and will heavily damage any targets caught in the flames.
Fire Wave
Tri-Thunder Tri-Thunder Boss: Volt Catfish
The Tri-Thunder is gained once Volt Catfish is defeated. This weapon fires out three large electric balls that fly out in different directions from X. Any enemies caught in the electricity will be fried.

The charged shot will cause X to charge up electrical energy in his body, then once releasing the energy, huge electrical balls will fly out in random directions, wiping out any enemies on screen.
Tri-Thunder

Extra weapons

You'll only be able to use these following weapons if you've played through Zero's mode first and then through X's straight after, or if you beat Zero's bosses in Extreme mode with X.

Bomb Bee Bomb Bee Boss: Blast Hornet
The Bomb Bee is gained once you defeat Blast Hornet. This weapon will fire out a small hornet from the X-Buster, it will then home-in on any on-screen enemy target to destroy or heavily damage them.

The secondary fire will create three hornets that will spin around X, acting as a shield to dangerous enemies, any targets touching the hornets will be heavily damaged.
Bomb Bee
Tornado Fang Tornado Fang Boss: Tunnel Rhino
The Tornado Fang is gained once Tunnel Rhino is defeated. This weapon fires out three small drill-type projectiles which will launch out from X and damage any enemies they strike.

The secondary fire will create a larger single drill which will remain attached to X, this can then be used to charge at any enemies.
Tornado Fang
Strike Chain Strike Chain Boss: Wire Sponge
The Strike Chain is gained once you defeat Wire Sponge. This weapon will fire off a small extended chain which will grab on to walls and items as well as causing damage to targets. X can grab onto a wall and drag himself towards it and can also retrieve items with this weapon.

The charged-up shot will fire out a longer and bigger chain to reach further objects.
Strike Chain
Sonic Slicer Sonic Slicer Boss: Overdrive Ostrich
The Sonic Slicer is gained once Overdrive Ostrich is defeated. This weapon will fire out a razor-disk which will bounce off any walls it hits. This can be useful for striking enemies who move around a lot.

The secondary fire will fire out four large energy disks above X which will fly up out of the screen and then straight down to strike any targets on-screen.
Sonic Slicer