---------------------------------------------------------------------------\ Mega Man X5 Instruction Manual (Playstation Version) ---------------------------------------------------------------------------/ ESRB Rating: E (Everyone) NTSC/PAL Version (English) ---> Inside Front Cover Warning Information regarding health and safety (see official manual) ---> Page 1 CONTENTS Setting Up 2 Controls 3 Earth in Peril! 4 Heroes 5 Starting a Game 7 Option Mode 9 Saving & Loading 9 Basic Actions 10 Game Screen 12 Weapon Select Screen 13 Character Display 13 Mission Report Screen 14 Items 15 X's Armor Power-Ups 16 Zero's Special Attacks 17 Boss Characters 18 Ride Armor/Ride Chaser 22 Strategy Tips 23 Capcom Edge 24 ---> Page 2 SETTING UP (Display of Playstation Console, top and front views with labels) PLAYSTATION GAME CONSOLE Set up your PlayStation game console according to the instructions in its Instruction Manual. Make sure the power is off before inserting or removing a compact disc. Insert the MEGA MAN X5 disc and close the Disc Cover. Insert a game controller and turn on the PlayStation game console. Follow the on-screen instructions to start a game. MEMORY CARDS To save game settings and results and to continue play on previously saved games, insert a MEMORY CARD into MEMORY CARD slot 1 of the PlayStation game console BEFORE starting play. (If you do not have a MEMORY CARD, the game will allow you to play without saving game settings and results.) See page 9 for more information on saving game data. ---> Page 3 CONTROLS (Large display of Playstation controller with labels) L1 + R1 BUTTONS - Switch special weapons (Press simultanaously to return to normal weapon) L2 BUTTON - Not used R2 BUTTON - Use Giga Attack DIRECTIONAL BUTTON - Move cursor (on menus) - (left/right) Move character - (up) Climb up a ladder, hold onto a rope - (down) Descend a ladder, crouch LEFT ANALOG STICK - Not used RIGHT ANALOG STICK - Not used ANALOG MODE SWITCH - Toggle Analog (red) or Digital (dim) mode (For this game, use Digital mode) START BUTTON - Start game - Access Weapon Select screen (page 13) SELECT BUTTON - Return to gameplay from Weapon Select Screen TRIANGLE BUTTON - MEGA MAN: Fire X-Buster and a special weapon - ZERO: Use Z-Buster and fire a special weapon CIRCLE BUTTON - Cancel (on menus) - Dash SQUARE BUTTON - MEGA MAN: Fire X-Buster - ZERO: Slash with Z-Saber X BUTTON - Accept (on menus) - Jump - These are the default button assignments. To change them, use the Button Config option from Option mode (page 9), or the Weapon Select Screen (page 13). - You can turn the DUALSHOCK analog controller vibration function ON/OFF from the Button Config option. - Press the SELECT and START buttons simultaneously to reset the game and return to the Title screen. - When playing on PlayStation 2, set the PlayStation Driver Texture Mapping to Standard. ---> Page 4 EARTH IN PERIL! The year is 21XX ... The galaxy is at peace after centuries of fighting the Reploid Wars ... The moon is the center of a swarm of orbiting space colonies. The largest, a massive colony named Eurasia, is undergoing extensive renovation to make it the most collosal and most advanced of all the orbiting outposts. When an unknown evil force occupies Eurasia, the peace collapses! Eurasia's artificial gravity device is wrecked. The colony spins out of orbit, and is now headed on a collision course toward Earth! The outpost will hit Earth in 24 hours. If they collide, Earth could be totally destroyed. It could even vanish! The only way to shield Earth is to deploy Enigma, an ancient particle cannon left over from the Reploid Wars. The future of the planet is entrusted to Mega Man and Zero. Can they save the planet? Collect the parts to restart Enigma and halt the hurtling space outpost Eurasia before it annihilates Earth! NEW IN MEGA MAN X5! > Mega Man X and Zero are both playable characters. You can choose either character at the beginning of every stage. > Game events and endings vary depending on how fast you complete a stage. > When you defeat a boss character, you get special parts that you can use and combine to create new weapons and parts. ---> Page 5 HEROES MEGA MAN X Mega Man X is a Reploid leader of the 17th Unit. Although as a Hunter he is ranked Class B because he dislikes combat, he actually has ferocious fighting ability. ZERO Zero is the leader of Zero Unit and a Special Class A Hunter. He is always cool-headed and accomplishes his mission without the slightest hesitation. SIGNAS When the previous general of the Hunters resigned to take command of the Reploids War, Signas was selected for the general's post. Although his fighting abilities have not yet reached their peak, he has the most precise CPU of all existing Reploids. ---> Page 6 ALIA Alia started out as a researcher in Reploid engineering. She has mastered all programming languages and has extensive technical knowledge. She has been chosen as a navigator for the Hunters. DOUGLAS Douglas is a mechanic who makes and maintains everything for Hunters from weapons and vehicles to facilities. He makes power-up parts for Mega Man X and Zero. LIFESAVOR Lifesavor supports Hunters by doing maintenance on them and developing virus vaccines. He is suspiscious of Zero's vaccine reaction. DYNAMO Dynamo is a mercenary hired by an unknown agency. Though he is a trouble-maker, his skills as a Hunter are higher then Special Class A. He hangs around with Mega Man X and Zero to bother them. ---> Page 7 STARTING A GAME GAME START Press the START button in the Title screen and the Mode Select screen will appear. Highlight a game mode by pressing the Directional button up/down and confirm with the START or X button. > GAME START - Start a new game. > CONTINUE - Play on a previously saved game, starting from the point where you saved (page 9). Insert a MEMORY CARD containing saved game data into MEMORY CARD slot 1 before continuing. > OPTION - Adjust various settings (page 9). > Training - Practice the controls in a training stage, using X or Zero to defeat a boss character. PLAYER SELECT After selecting GAME START, choose MEGA MAN X or ZERO as your character. Each character has different abilities. > Mega Man X can use Force Armor from the beginning, but he cannot use Z-Buster. > Zero can use Z-Buster but not Force Armor. STAGE SELECT SCREEN There are three options in the Stage Select screen; STAGE SELECT, PLAYER SETUP and WEAPON SETUP. Toggle between the mode with the L1 and R1 buttons. (Turn to page 8.) ---> Page 8 STAGE SELECT After completing the opening stage, you can choose from 8 stages. Choose a stage and then choose your character, Mega Man X or Zero. PLAYER SETUP In DNA SELECT (page 14), you can equip power-up page (page 15). The number and type of equippable parts vary depending on the armor. > Choose a character to equip a power-up part. > Choose a part to equip from the Parts Panel (A). The part chosen is displayed in the Part Panel (B). > To unequip a part, choose the part again. WEAPON SETUP Check the completion rate of restoration of Enigma (mission 1) and Shuttle (mission 2). Or you can fire a weapon toward the colony. LOOK AT WEAPON - Check the completion rate of a weapon's restoration. In order to restore it, you must aquire items in each stage. > ORIFALCON - Enhances Enigma's armor and stability. > ORBITER EGINE - Increases Shuttle's speed. DISCHARGE WEAPON/SHUTTLE - Discharge a weapon or shuttle toward the colony. The higher the weapon's completion rate, the more likely it will succeed. Remember: You can discharge a weapon at any time, but whether it succeeds or not makes a big difference to your game. Think it over! ---> Page 9 OPTION MODE To enter Option mode, choose OPTION in the Title screen. Press the Directional button up/down to choose an option and left/right to change the setting. Press the X button to confirm. > GAME LEVEL - Adjust the difficulty level. > GAME SPEED - Adjust the game speed. > BUTTON CONFIG - Change the button assignments. When AUTO CHARGE is on, your shot is automatically charged when the Attack button (SQUARE button default) is pressed (Mega Man X only). When RAPID FIRE is on, you can shoot rapidly by holding down the Attack button. You can also turn the DUALSHOCK analog controller vibration function ON/OFF. > SOUND MODE - Choose STEREO or MONOURAL depending on your speaker. > SOUND TEST - Sample game music. SAVING & LOADING SAVING GAME DATA Saving game data requires 1 free block in your MEMORY CARD. Make sure to insert the MEMORY CARD into the MEMORY CARD slot 1 before starting the game. When you complete a stage, select SAVE SLOT 1 in the Mission Report screen (page 14) to save your game progress and Option mode settings. You can save up to 8 files. LOADING GAME DATA You can load previously saved game data to continue play from the point where you saved. Choose LOAD FROM MEMORY CARD in the Continue screen (page 7) to display the Load Data screen and select the saved game you want to play. IMPORTANT: Do not remove your Memory Card or reset or turn off your PlayStation console while saving or loading. Doing so may destroy your save data. ---> Page 10 BASIC ACTIONS MEGA MAN X X-BUSTER - Press the Attack button (SQUARE button default) to fire. Hold the button for a while and release to fire a charge shot. SPECIAL WEAPON ATTACK - Press the Special Weapon button (TRIANGLE Button default) while a Special Weapon is equipped to use it. ZERO Z-SABER - Press the Attack button (SQUARE button default) to slash. By repeatedly pressing the button with the correct timing, you can perform a powerful combo. Z-BUSTER - Press the Special Weapon button (TRIANGLE button default) while on the ground to fire. MEGA MAN X AND ZERO AIR DASH - Press the Dash button (CIRCLE button default) or quickly press the Directional button left/right twice while in the air. ---> Page 11 HOLDING ON TO A ROPE - Press the Directional button up near a rope. While holding onto a rope, you can move with the Directional buttons. Press the Jump button (X button default) to get off a rope. WALL KICK - Hold a Directional button toward the wall and press the Jump button (X button default). DASH - Press the Dash button (CIRCLE button default) on the ground or quickly press the Directional button left or right twice. CROUCH - Press the Directional Button down on the ground. While crouching, you can perform a crouching attack. JUMP - You can jump higher by holding the Jump button (X button default) longer. DASH JUMP/DASH WALL KICK - Jump longer than a normal jump by pressing the Jump button (X button default) during a dash, orsimultaneously pressing the Dash (CIRCLE button default) and Jump buttons when performing a Wall Kick. ---> Page 12 GAME SCREEN (Screenshots with labels for each element on-screen) 1 LIFE ENERGY GAUGE - You character's remaining energy. 2 REMAINING CHARACTERS - Your number of remaining characters. 3 BOSS ENERGY GAUGE - Boss character's remaining energy and level (appears only when you're fighting a boss character). 4 WEAPON ENERGY GAUGE - Remaining energy of the weapon currently in use. 5 VIRUS GAUGE - When your character is caught by a Sigma Virus, he takes virus damage and then recovers after awhile. NORMAL = Normal condition CAUTION = Slightly damaged DANGER = Severly damaged VIRUS = Infected by virus. While this condition lasts, Mega Man X loses vitality gradually. Zero becomes invincible. 6 WEAPON ICON - When a Special Weapon is used, the weapon icon and remaining energy is displayed. 7 SIGMA VIRUS 8 ALIA'S MESSAGE - Alia gives you support messages at certain points in the game. --->Page 13 WEAPON SELECT SCREEN Press the START button during gameplay to access the Weapon Select screen. The Special Weapons and Special Attacks you have acquired are displayed on this screen. CHARACTER DISPLAY PLAYER INFO - Number of remaining characters, life, current Hunter rank, Power-up Parts equipped and sub-tanks you have are displayed. Select a sub-tank and press the X button to use it. COMMAND ICONS > RETURN - Return to the game. > EXIT - Exit a stage you have completed. > ADJUST - Display Adjust screen. > BUTTON CONFIG - Change button assignments. MESSAGE WINDOW - X's weapon descriptions, Zero's special move commands, etc. are displayed. X DISPLAY The weapons you have acquired are displayed. By pressing the Directional button, you can put the cursor on a weapon to see its abilities, and press the X button to change weapons. After changing weapons, you will return to the game screen. ZERO DISPLAY The Special Attacks learned and Special Weapons acquired are displayed. By pressing the Directional button, you can put the cursor on a Special Weapon to use it, and press the X button to change weapons. ---> Page 14 MISSION REPORT SCREEN When you complete a stage, Alia will give you the results of your performance, your current Hunter ranking and items acquired, etc. MISSION REPORT > CLEAR TIME - How long it took to complete the stage. > MAVERICKS DEFEATED - Number of Reploids defeated. > DAMAGE RECEIVED - Damage your character took. > TOTAL RANK - Total grade for your performance. DNA SELECT This appears only when a boss character is defeated. You can create X's Special Weapons, Zero's Special Attacks and other Power-up Parts from the DNA Programs you acquire from boss characters. Each DNA Program has its level (1, 2 or 3) depending on the boss character's level. You can create different items depending on the level. DNA LEVEL ITEMS CREATED Level 1 Special Weapon and Special Attack --------------------------------------------------------------------------- Level 2 Special Weapon & Special Attack + Life Up - or - Special Weapon & Special Attack + Energy Up --------------------------------------------------------------------------- Level 3 Special Weapon & Special Attack + Power-up Part - or - Special Weapon & Special Attack + Weapon Up + Power-up Part --------------------------------------------------------------------------- ITEMS ACQUIRED The Armor file and weapons you acquired in the stage are displayed. COMPLETED POWER-UP PARTS When a completed Power-up Part is selected in the DNA Select area, it is displayed. The completed Power-up Part can be equipped in the Player Setup screen (page 8). Life Up and Energy Up parts are equipped automatically. ---> Page 15 ITEMS LIFE ENERGY This is found in three sizes and restores your character's life in small, medium or complete amounts. WEAPON ENERGY This is found in three sizes and restores your character's weapon energy in small, medium or complete amounts. SUB-TANK Life Sub-Tanks and Energy Sub-Tanks restore Life or Weapon Energy. You can store Energy Items in a Sub-Tank. The Sub-Tank itself is not lost when used. 1UP Adds to your remaining characters, up to a total of 9 characters. LIFE UP Adds to your character's maximum life. EX ITEM If you get this item, the initial number of your characters increases from 3 to 5. INJURED REPLOIDS These are captured by the enemy Reploids. If you rescue them, you may get something good. POWER-UP PARTS LIFE UP - Your character's max life increases. ENERGY UP - The max energy of your character's weapon increases. RAPID 5 - X only. X-Buster can shoot 5 bullets at a time. Z-SABER - Zero only. Z-Saber's attack power increases. HIGH JUMP - Your character can jump higher and longer. SPEED MOVE - Your character's moving speed increases. ---> Page 16 X'S ARMOR POWER-UPS You can create armor by acquiring data files found in Light Capsules hidden somewhere in each stage. There are 3 types of armor: FORCE, FALCON and GAIA. To create each armor you must collect its 4 data files: HEAD, BODY, ARM and FOOT. Zero can acquire data files but cannot equip armor. You can equip armor in the Player Setup screen (page 8). Once your character's armor is equipped, you cannot change it until you complete or exit the stage. Each armor has different characteristics. Certain places and items can only be reached by wearing the correct armor. Learn the proper armor to use depending on the stage and situation. FORCE ARMOR Normal armor good for using Special Weapons. You must start the game as Mega Man X in order to use Force Armor. While wearing Force Armor: > You can hover by pressing the Jump button while jumping. You will automatically fall after awhile, or you can manually fall by pressing the Jump button again. > You can charge a Special Weapon by holding the Special Weapon button. FALCON ARMOR Light, with excellent mobility. While wearing the Falcon Armor: > You can fly by pressing the Jump button while jumping, and using the Directional button. You can use a Body Crush attack while flying, and also reach otherwise inaccessible places. > You cannot charge a Special Weapon. GAIA ARMOR A heavy armor with enhanced armor plate. While wearing Gaia Armor: > You cannot charge a Special Weapon. > You won't take damage from thorn traps. > You can push a special block by dashing toward it. You can also destroy a special block with a charge shot. ---> Page 17 ZERO'S SPECIAL ATTACKS Zero can learn Special Attacks from DNA Programs obtained from boss characters. You can view the Special Attack commands in the Weapon Select screen (page 13). NOTE: The final big slash of Zero's Special Combos and Special Moves cannot be canceled. SPECIAL COMBOS > DENJIN - Directional button UP + Jump button. Zero jumps and makes an anti-air attack with thunder. This attack can destroy certain walls. If you hold the button longer, you can jump higher. > DANCHIEN - (While jumping) Directional button + Jump button. Zero makes a nosedive with magma energy on his Z-Saber. The energy explodes when Zero lands. > HISUISHO - (While jumping) Dash button + Directional button Zero makes a bodily crash surrounded by ice. SPECIAL MOVES > SPIN AND SLASH - When Zero is attacking, press the opposite Directional button to cancel the attack and attack on the opposite side. This is useful when Zero is surrounded by enemies. > CROUCHING CANCEL - Press the Directional button down to cancel the attack and crouch. ---> Page 18 BOSS CHARACTERS CRESCENT GRIZZLY This opponent's greatest pleasure is fighting strong opponents. When he's not fighting, Crescent Grizzly keeps busy selling the weapons he has won. He can dig and move through the ground with his drill arm. This arm also fires the Crescent Shot, which shreds whatever it hits. MEGA MAN X - CRESCENT SHOT ZERO - MIKAZUKIZAN A useful weapon which rapidly discharges bullets in 3 directions. VOLT KRAKEN Formerly a Reploid Hunter, Volt Kraken resigned because he has doubts about his job. He then became a researcher and led a peaceful life far from fighting. His weapon Tri-Thunder, an enhanced version of his tentacles, is a super magnetic energy shot. MEGA MAN X - TRI-THUNDER ZERO - DENJIN This weapon discharges an electrical shock in three directions, which transforms into an energy ball on contact. ---> Page 19 SHINING HOTARUNICUS He is an authority in laser engineering. However, he is so afraid of his inventions being used as weapons that his experimental results hardly ever see the light of day. His weapon Will Laser is a firefly-shaped unit which can be remote-controlled to cover Hotarunicus' low mobility. MEGA MAN X - WILL LASER ZERO - MESSENKO Remote-control this firefly-shaped unit to attack. While using the unit, your character cannot move. TIDAL MAKKOEEN Tidal Makkoeen is the chief of the oceanographic museum and captain of the maritime security force. He can be reckless, and he's never free from quarrels with the Repli-Sea Force. His main weapon Gel Shaver slides on the ground as if shaving off slices of Earth. MEGA MAN X - GEL SHAVER ZERO - HISUISHO As this weapon moves along the ground, it destroys enemies below. ---> Page 20 SPIRAL PEGACION He is a young leader of the Repli-Air Force with a strong sense of justice. He sometimes makes mistakes due to his energetic fighting spirit. He respects the memory of Carnel (Colonel), his chief who was killed in action. Wing Spiral, his main weapon, causes a strong tornado that instantly churns everything up into the air. MEGA MAN X - WING SPIRAL ZERO - SHIPUU Discharges a tornado that defeats enemies above. SPIKE ROSERED Spike was born as a result of a rare mutation of a unit that controls nature in a jungle, a reploid and sigma virus. The process of the mutation has not been discovered, and the chance exists that his mysterious evolution will create a threat even more frightening than the sigma virus. Spike Rope is a powerful weapon that inflicts successive damage on opponents. MEGA MAN X - SPIKE ROPE ZERO - SOGENMU Though its range is short, its successive damage is effective against enemies with high endurance. ---> Page 21 DARK NECROBAT Dark Necrobat was created by Sigma three years ago, but he escaped from Sigma's control and has been in hiding since that time. Sigma thought Necrobat wouldn't be a serious fighting power and forgot about him. Dark Necrobat can use Dark Hold to stop time for a short while. MEGA MAN X - DARK HOLD ZERO - DARK HOLD Though able to halt enemies' movements for awhile, this weapon doesn't work against powerful enemies such as boss characters. BURN DINOREX A former member of the disaster countermeasure team, Burn Dinorex was in charge of Sanhouse Mountain, where he had a secret cache to hide weapons he created with a magma energy. Grand Fire discharges incandescent flames that continue buring after reaching the ground. MEGA MAN X - GRAND FIRE ZERO - DANCHIEN Upon hitting the floor, this weapon explodes and continues burning for awhile. Use it as a trap. ---> Page 22 RIDE ARMOR/RIDE CHASER In certain stages, your character can move on a Ride Armor or Ride Chaser. RIDE ARMOR: RAIDEN Move close to the Ride Armor to get on it. To dismount, press the Directional button UP + the Jump button (X button default). While on the Ride Armor, press the Attack button (SQUARE button default) to punch. By repeatedly pressing the Attack button with the correct timing, you can perform a combo. Hold the Attack button briefly and then release it to perform a more powerful attack. While your character is on the Ride Armor, it takes damage instead of your character. After taking a certain amount of damage, the Ride Armor breaks. RIDE CHASER While on a Ride Chaser, you can move with the Directional button left/right, jump with the Jump button (X button default), shoot with the Attack button (SQUARE button default) and perform a wheelie attack with the Dash button (CIRCLE button default). Your character can take damage while on Ride Chaser. ---> Page 23 STRATEGY TIPS USE PROPER CHARACTER AND ARMOR! You can change characters and armor for each stage. It is important to use the proper character and armor according to the stage. Life Up items increases your character's max life. Make sure to get them with both Mega Man X and Zero. FIND OUT ENEMIES' WEAKNESS! Each enemy is vulnerable to a certain Special Weapon. You will have a tough time, especially when fighting a boss character, if you don't use the correct Special Weapon. It is recommended that you defeat the boss characters who are hardest for you while their level is low. CUSTOMIZE WITH POWER-UP PARTS! When you defeat a high-level boss character, you earn a power-up part. These power-up parts need to be equipped in the Player Setup screen (page 8) to take effect. You can equip multiple power-up parts, so try various combinations depending on the situation. CAN'T BEAT THE GAME? TRY THIS. > Set the GAME LEVEL to EASY and the GAME SPEED to SLOW in Option mode to make your game easier. > Are you using a sub-tank? Make sure to have it full before fighting a boss character. > Use auto-charge + rapid fire to make Mega Man X's control easier. ---> Page 24 Capcom Edge information and order form (see official manual) ---> Inside Back Cover See official manual for warranty details. /--------------------------------------------------------------------------\ This file was downloaded from Mega Man XZ: The Maverick Hunters at http://megaman.retropixel.net/ The manual described within this file is unedited and is the original one shipped with the release of Mega Man X5 and is Copyright (C) Capcom. Megaman, Rockman, Megaman X, Rockman X, and all related characters and logos are TM and (C) Capcom and Capcom Entertainment. \--------------------------------------------------------------------------/